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Post by kulumur on May 6, 2012 16:33:24 GMT -5
Just run ISE as crowny will describe with a small difference. You´ll need a carrier for it with energy siphons in one hangar. A good choice are damage fighters in the other one to create a bit threat. If you have brought down the 2 transformers and go on fighting the spheres, the carrier fly behind the cube, near spawn position. the player has to be more than 10 km away to be save of the cubes weapon systems. Afterwards, you let your Attack fighters and siphons attack the cube. He maybe destroys the first way immediatly, but keep on spawning. After 2 times siphons and fighters, wait some seconds and the cube will be out of order because of low power systems. The Shields are down and he dont fly anymore. If you´ve done it right, the full aggro is at your ship outside the range and not your "pets". Your team can then fire at will, all power to weapons please. You will never lose the aggro of the cube , so it shots not one projectil until it is destroyed.
sry for the bad english.
with best regards
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